TEMPLATE = lib CONFIG += staticlib include(../libunistd.pri) HEADERS = \ Astring.h \ AtomicCounter.h \ AtomicLock.h \ AtomicLock0.h \ AtomicMutex.h \ Breakpoint.h \ BsdMulticast.h \ BSdPacketServer.h \ BsdSocket.h \ BsdSocketClient.h \ BsdSocketPool.h \ BsdSocketServer.h \ BsdSocketStartup.h \ Buffer.h \ Cfile.h \ CommandLine.h \ Counter.h \ CppTypes.h \ endian.h \ Folder.h \ homedir.h \ HtmlPage.h \ Http.h \ HttpDecoder.h \ Logger.h \ MsgBuffer.h \ Network.h \ Packet.h \ PacketBuffer.h \ PacketMarker.h \ PacketQueue.h \ PacketReader.h \ PacketSizer.h \ PacketStats.h \ PacketWriter.h \ QtHelpers.h \ Random.h \ SoftLock.h \ StackTrack.h \ StdBlob.h \ StdCopy.h \ StdDevice.h \ StdFile.h \ StdPipe.h \ strcpy.h \ stub.h \ SystemCall.h \ thread_semaphore.h \ Timecode.h \ TimerPump.h \ TimeSpan.h \ TimeStamp.h \ UnrealLogger.h \ VariableClock.h \ Vec3d.h \ VerboseCounter.h \ WallClock.h \ Watchdog.h \ WormFile.h SOURCES = \ BsdPacketServer.cpp \ BsdSocket.cpp \ BsdSocketClient.cpp \ BsdSocketPool.cpp \ BsdSocketServer.cpp \ CommandLine.cpp \ Http.cpp \ Network.cpp \ PacketReader.cpp \ TimerPump.cpp \ VariableClock.cpp \ WormFile.cpp