{ "name": "bullet3", "version": "3.25", "port-version": 3, "description": "Bullet Physics is a professional collision detection, rigid body, and soft body dynamics library", "homepage": "https://github.com/bulletphysics/bullet3", "license": "Zlib", "dependencies": [ { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "features": { "double-precision": { "description": "Use float64 doubles for bullet3" }, "extras": { "description": "Build selected extras", "dependencies": [ "tinyxml2" ] }, "multithreading": { "description": "Multithreading functionality for bullet3" }, "opencl": { "description": "Build Bullet3OpenCL_clew library", "supports": "!uwp" }, "rtti": { "description": "Enable RTTI on windows" } } }