if(VCPKG_TARGET_IS_UWP) vcpkg_check_linkage(ONLY_DYNAMIC_CRT) # also sets STEAMAUDIO_STATIC_RUNTIME=OFF endif() vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO ValveSoftware/steam-audio REF "3a030b0ec02311a9778563313f2db1ba4a490a67" SHA512 c0f0fe678f7b82b95b1736dbc308e041621873a57fdb5b1ba9ec5acf8bf6f06718566ade05b2193e24ae7295c4ea2383e45cf95c70ccd36308ed4cdfbfb045a9 HEAD_REF "v${VERSION}" PATCHES use-vcpkg-deps.patch fix-arm64-windows.patch add-include-chrono.patch ) if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_IOS) if("${VCPKG_TARGET_ARCHITECTURE}" STREQUAL "x64") set(MACOS_ARCH "x86_64") elseif("${VCPKG_TARGET_ARCHITECTURE}" STREQUAL "arm64") set(MACOS_ARCH "arm64") else() message(FATAL "Unsupported arch") endif() set(VCPKG_MACOS_ARCH "-DVCPKG_MACOS_ARCH=${MACOS_ARCH}") endif() # Set STEAMAUDIO_STATIC_RUNTIME, which is only used on Windows to set /M[TD]d? if(VCPKG_TARGET_IS_WINDOWS) string(COMPARE EQUAL "${VCPKG_CRT_LINKAGE}" "static" STATIC_CRT) set(WINDOWS_STATIC_RUNTIME "-DSTEAMAUDIO_STATIC_RUNTIME=${STATIC_CRT}") endif() # We need to find flatc for steam-audio find_program(FlatBuffers_EXECUTABLE NAMES flatc PATHS "${CURRENT_HOST_INSTALLED_DIR}/tools/flatbuffers" "bin" NO_DEFAULT_PATHS) vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}/core" OPTIONS -DFlatBuffers_EXECUTABLE=${FlatBuffers_EXECUTABLE} -DSTEAMAUDIO_BUILD_TESTS=OFF -DSTEAMAUDIO_BUILD_ITESTS=OFF -DSTEAMAUDIO_BUILD_SAMPLES=OFF -DSTEAMAUDIO_BUILD_BENCHMARKS=OFF -DSTEAMAUDIO_BUILD_DOCS=OFF -DSTEAMAUDIO_ENABLE_AVX=OFF # Windows only. Maybe expose as a feature? # Below features all require closed source third party dependencies ${WINDOWS_STATIC_RUNTIME} -DSTEAMAUDIO_ENABLE_IPP=OFF -DSTEAMAUDIO_ENABLE_FFTS=OFF -DSTEAMAUDIO_ENABLE_EMBREE=OFF -DSTEAMAUDIO_ENABLE_RADEONRAYS=OFF -DSTEAMAUDIO_ENABLE_TRUEAUDIONEXT=OFF ${VCPKG_MACOS_ARCH} ) vcpkg_cmake_install() vcpkg_copy_pdbs() vcpkg_fixup_pkgconfig() vcpkg_cmake_config_fixup() file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include" "${CURRENT_PACKAGES_DIR}/git" # readme/docs "${CURRENT_PACKAGES_DIR}/debug/git" "${CURRENT_PACKAGES_DIR}/root" # duplicate of THIRDPARTY.md ) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") vcpkg_install_copyright(COMMENT [[steam-audio's license and third party notices are included below. In steam-audio's third party notices, PFFT and MySOFA are provided by other ports upon which this one depends. IPP, FFTS, Embree, RadeonRays, and TrueAudioNext are all disabled in this build. However, the CIPIC HRTF Database and Google Spherical Harmonics library components may be used here.]] FILE_LIST "${SOURCE_PATH}/LICENSE.md" "${SOURCE_PATH}/core/THIRDPARTY.md")