136 lines
5.5 KiB
CMake
136 lines
5.5 KiB
CMake
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
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set(key NOTFOUND)
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if(VCPKG_TARGET_IS_WINDOWS)
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set(key "windows-${VCPKG_TARGET_ARCHITECTURE}")
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elseif(VCPKG_TARGET_IS_OSX)
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set(key "macosx-${VCPKG_TARGET_ARCHITECTURE}")
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elseif(VCPKG_TARGET_IS_LINUX)
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set(key "linux-${VCPKG_TARGET_ARCHITECTURE}")
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endif()
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set(ARCHIVE NOTFOUND)
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# For convenient updates, use
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# vcpkg install shader-slang --cmake-args=-DVCPKG_SHADER_SLANG_UPDATE=1
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if(key STREQUAL "windows-x64" OR VCPKG_SHADER_SLANG_UPDATE)
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vcpkg_download_distfile(
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ARCHIVE
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URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-windows-x86_64.zip"
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FILENAME "slang-${VERSION}-windows-x86_64.zip"
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SHA512 5de3d2d76f22c9a00783236f3b6ccf8d4acbebb316f05d4593217781465af90cf26a34810de2242d33af614c26993d315d6774c1f957b294efd9ddff305101ac
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)
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endif()
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if(key STREQUAL "windows-arm64" OR VCPKG_SHADER_SLANG_UPDATE)
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vcpkg_download_distfile(
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ARCHIVE
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URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-windows-aarch64.zip"
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FILENAME "slang-${VERSION}-windows-aarch64.zip"
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SHA512 1381d4c9a925e6c586c358614eb57145125c04b95fcfc3a71f82d2ba6a6e712b93ba2969e4a3bb5afeea5556974f8182940f278fcec666b8a70cbb3aeb40fbcd
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)
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endif()
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if(key STREQUAL "macosx-x64" OR VCPKG_SHADER_SLANG_UPDATE)
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vcpkg_download_distfile(
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ARCHIVE
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URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-macos-x86_64.zip"
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FILENAME "slang-${VERSION}-macos-x86_64.zip"
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SHA512 612165951088fa1ab1e74eb90c44f2f11e2ca2fef402fca0f43139ff10f49f8598fc4ab574f404cdda78730cf68f01e51df826f5516b88dab55b3e76cf21f3ce
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)
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endif()
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if(key STREQUAL "macosx-arm64" OR VCPKG_SHADER_SLANG_UPDATE)
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vcpkg_download_distfile(
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ARCHIVE
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URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-macos-aarch64.zip"
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FILENAME "slang-${VERSION}-macos-aarch64.zip"
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SHA512 e4153960525224c4cbc6d3bb9c8de2842f1ebf3f21400144566af009d16fd2c086eb8bbe155eca2863cb81d2140d2856c2b65fb92332af46f8a8db024e4eeaf3
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)
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endif()
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if(key STREQUAL "linux-x64" OR VCPKG_SHADER_SLANG_UPDATE)
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vcpkg_download_distfile(
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ARCHIVE
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URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-linux-x86_64.zip"
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FILENAME "slang-${VERSION}-linux-x86_64.zip"
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SHA512 84a1423d38ae1708f3aba10ba8f535d847eba74b10c6a576b8b5597ec222c8b7a2acbc35ddad8386f32b7b22f6216476b7af3cef7ef6f74bf95501617a614765
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)
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endif()
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if(key STREQUAL "linux-arm64" OR VCPKG_SHADER_SLANG_UPDATE)
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vcpkg_download_distfile(
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ARCHIVE
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URLS "https://github.com/shader-slang/slang/releases/download/v${VERSION}/slang-${VERSION}-linux-aarch64.zip"
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FILENAME "slang-${VERSION}-linux-aarch64.zip"
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SHA512 62adeb97539270cb31fdc27396a62ade77d8a4537e8866bb89af9f249a2254ef35938cc301049470bd4c890a1b65782d78587d5c24ea24d0d5c699a14846475a
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)
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endif()
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if(NOT ARCHIVE)
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message(FATAL_ERROR "Unsupported platform. Please implement me!")
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endif()
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vcpkg_extract_source_archive(
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BINDIST_PATH
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ARCHIVE "${ARCHIVE}"
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NO_REMOVE_ONE_LEVEL
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)
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if(VCPKG_SHADER_SLANG_UPDATE)
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message(STATUS "All downloads are up-to-date.")
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message(FATAL_ERROR "Stopping due to VCPKG_SHADER_SLANG_UPDATE being enabled.")
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endif()
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file(GLOB libs
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"${BINDIST_PATH}/lib/*.lib"
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"${BINDIST_PATH}/lib/*.dylib"
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"${BINDIST_PATH}/lib/*.so"
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)
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file(INSTALL ${libs} DESTINATION "${CURRENT_PACKAGES_DIR}/lib")
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file(GLOB dyn_libs
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"${BINDIST_PATH}/lib/*.dylib"
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"${BINDIST_PATH}/lib/*.so"
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)
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if(VCPKG_TARGET_IS_WINDOWS)
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file(GLOB dlls "${BINDIST_PATH}/bin/*.dll")
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list(APPEND dyn_libs ${dlls})
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file(INSTALL ${dlls} DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
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endif()
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if(NOT VCPKG_BUILD_TYPE)
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file(INSTALL "${CURRENT_PACKAGES_DIR}/lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug")
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if(VCPKG_TARGET_IS_WINDOWS)
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file(INSTALL "${CURRENT_PACKAGES_DIR}/bin" DESTINATION "${CURRENT_PACKAGES_DIR}/debug")
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endif()
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endif()
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# On macos, slang has signed their binaries
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# vcpkg wants to be helpful and update the rpath as it moves binaries around but this
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# breaks the code signature and makes the binaries useless
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# Removing the signature is rude so instead we will disable rpath fixup
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if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_IOS)
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set(VCPKG_FIXUP_MACHO_RPATH OFF)
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endif()
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# Must manually copy some tool dependencies since vcpkg can't copy them automagically for us
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file(INSTALL ${dyn_libs} DESTINATION "${CURRENT_PACKAGES_DIR}/tools/shader-slang")
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vcpkg_copy_tools(TOOL_NAMES slangc slangd SEARCH_DIR "${BINDIST_PATH}/bin")
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file(GLOB headers "${BINDIST_PATH}/include/*.h")
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file(INSTALL ${headers} DESTINATION "${CURRENT_PACKAGES_DIR}/include")
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vcpkg_install_copyright(
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FILE_LIST "${BINDIST_PATH}/LICENSE"
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COMMENT #[[ from README ]] [[
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The Slang code itself is under the Apache 2.0 with LLVM Exception license.
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Builds of the core Slang tools depend on the following projects, either automatically or optionally, which may have their own licenses:
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* [`glslang`](https://github.com/KhronosGroup/glslang) (BSD)
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* [`lz4`](https://github.com/lz4/lz4) (BSD)
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* [`miniz`](https://github.com/richgel999/miniz) (MIT)
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* [`spirv-headers`](https://github.com/KhronosGroup/SPIRV-Headers) (Modified MIT)
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* [`spirv-tools`](https://github.com/KhronosGroup/SPIRV-Tools) (Apache 2.0)
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* [`ankerl::unordered_dense::{map, set}`](https://github.com/martinus/unordered_dense) (MIT)
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Slang releases may include [slang-llvm](https://github.com/shader-slang/slang-llvm) which includes [LLVM](https://github.com/llvm/llvm-project) under the license:
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* [`llvm`](https://llvm.org/docs/DeveloperPolicy.html#new-llvm-project-license-framework) (Apache 2.0 License with LLVM exceptions)
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]])
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