77 lines
2.8 KiB
CMake
77 lines
2.8 KiB
CMake
if(VCPKG_TARGET_IS_UWP)
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vcpkg_check_linkage(ONLY_DYNAMIC_CRT) # also sets STEAMAUDIO_STATIC_RUNTIME=OFF
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endif()
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO ValveSoftware/steam-audio
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REF "3a030b0ec02311a9778563313f2db1ba4a490a67"
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SHA512 c0f0fe678f7b82b95b1736dbc308e041621873a57fdb5b1ba9ec5acf8bf6f06718566ade05b2193e24ae7295c4ea2383e45cf95c70ccd36308ed4cdfbfb045a9
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HEAD_REF "v${VERSION}"
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PATCHES
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use-vcpkg-deps.patch
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fix-arm64-windows.patch
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add-include-chrono.patch
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)
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if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_IOS)
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if("${VCPKG_TARGET_ARCHITECTURE}" STREQUAL "x64")
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set(MACOS_ARCH "x86_64")
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elseif("${VCPKG_TARGET_ARCHITECTURE}" STREQUAL "arm64")
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set(MACOS_ARCH "arm64")
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else()
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message(FATAL "Unsupported arch")
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endif()
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set(VCPKG_MACOS_ARCH "-DVCPKG_MACOS_ARCH=${MACOS_ARCH}")
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endif()
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# Set STEAMAUDIO_STATIC_RUNTIME, which is only used on Windows to set /M[TD]d?
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if(VCPKG_TARGET_IS_WINDOWS)
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string(COMPARE EQUAL "${VCPKG_CRT_LINKAGE}" "static" STATIC_CRT)
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set(WINDOWS_STATIC_RUNTIME "-DSTEAMAUDIO_STATIC_RUNTIME=${STATIC_CRT}")
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endif()
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# We need to find flatc for steam-audio
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find_program(FlatBuffers_EXECUTABLE NAMES flatc PATHS "${CURRENT_HOST_INSTALLED_DIR}/tools/flatbuffers" "bin" NO_DEFAULT_PATHS)
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}/core"
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OPTIONS
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-DFlatBuffers_EXECUTABLE=${FlatBuffers_EXECUTABLE}
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-DSTEAMAUDIO_BUILD_TESTS=OFF
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-DSTEAMAUDIO_BUILD_ITESTS=OFF
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-DSTEAMAUDIO_BUILD_SAMPLES=OFF
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-DSTEAMAUDIO_BUILD_BENCHMARKS=OFF
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-DSTEAMAUDIO_BUILD_DOCS=OFF
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-DSTEAMAUDIO_ENABLE_AVX=OFF # Windows only. Maybe expose as a feature?
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# Below features all require closed source third party dependencies
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${WINDOWS_STATIC_RUNTIME}
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-DSTEAMAUDIO_ENABLE_IPP=OFF
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-DSTEAMAUDIO_ENABLE_FFTS=OFF
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-DSTEAMAUDIO_ENABLE_EMBREE=OFF
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-DSTEAMAUDIO_ENABLE_RADEONRAYS=OFF
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-DSTEAMAUDIO_ENABLE_TRUEAUDIONEXT=OFF
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${VCPKG_MACOS_ARCH}
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)
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vcpkg_cmake_install()
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vcpkg_copy_pdbs()
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vcpkg_fixup_pkgconfig()
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vcpkg_cmake_config_fixup()
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/git" # readme/docs
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"${CURRENT_PACKAGES_DIR}/debug/git"
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"${CURRENT_PACKAGES_DIR}/root" # duplicate of THIRDPARTY.md
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)
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file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
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vcpkg_install_copyright(COMMENT
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[[steam-audio's license and third party notices are included below. In steam-audio's third party
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notices, PFFT and MySOFA are provided by other ports upon which this one depends. IPP, FFTS,
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Embree, RadeonRays, and TrueAudioNext are all disabled in this build. However, the CIPIC HRTF
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Database and Google Spherical Harmonics library components may be used here.]]
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FILE_LIST "${SOURCE_PATH}/LICENSE.md" "${SOURCE_PATH}/core/THIRDPARTY.md")
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