zeek/auxil/vcpkg/ports/ms-gltf/portfile.cmake
Patrick Kelley 8fd444092b initial
2025-05-07 15:35:15 -04:00

40 lines
1.3 KiB
CMake

if(VCPKG_TARGET_IS_WINDOWS)
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO microsoft/glTF-SDK
REF 4888f0a386e174af6170c3c53b3396945f4a65a0 # 05-09-2024
SHA512 5bee9c056d3d6eb809d8336cedc0fad58bc5b33128d4094cccfca5d0180b78e237d63c2c7c7beb08dd09f49a613a35bc0c08642b150ae8482ef9643165d7822b
HEAD_REF master
PATCHES
fix-install.patch
)
# note: Test/Sample executables won't be installed
vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
FEATURES
test ENABLE_UNIT_TESTS
samples ENABLE_SAMPLES
)
# note: Platform-native buildsystem will be more helpful to launch/debug the tests/samples.
# note: The PDB file path is making Ninja fails to install.
# For Windows, we rely on /MP. The other platforms should be able to build with PREFER_NINJA.
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
WINDOWS_USE_MSBUILD
OPTIONS
${FEATURE_OPTIONS}
)
vcpkg_cmake_install()
vcpkg_copy_pdbs()
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin" "${CURRENT_PACKAGES_DIR}/debug/bin")
endif()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")